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palou said:
archer9234 said:

Why would a sail cloth make you fly? That makes no sense. A better one would be the magnet ability. Stand on one platform, and fly anywhere. I did edit my post:

Basically, it's easier to max out the stamina bar. Over your health. Because, dying is less anoying. Than all the other stuff. Seriously. I rather die, with only having 3 hearts. VS traveling really far. Get to the towers. And find out I can't reach the top. Because I have not enough stamina. I wasted my time, getting that heart container.

Tieing the health and stamina system, to that point system. Is what is causing the overall problem. Instead of having the heart containers function has the previous games.

It's really never NOT POSSIBLE to get somewhere because you don't have enough stamina, it usually just requires good play and creativity. (example: create yourself an updraft, look for easier roots, find a platform to jump off of, use octobaloons to create a temporary airship, etc...)

I just started the game. I decided to get a extra heart container, over stamina. I wanted to unlock the Hanteo tower. I couldn't get to the first ledge. The barb spikes make you take longer. Because, I ran out of stamina. By an inch. I wasted all that time, getting to the tower. My horse AI calling, screwing up. It went somewhere else. And got blocked. So I had to walk there manually. All because I picked a heart container.