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sc94597 said:
archer9234 said:

Do you know if Jim found the stamina system in Skyrim hampering, in the equal way, that BOTW does it? Could it be, because of other factors, that  compounded onto the stamina system, he ended up hating it more. VS Skyrim, it didn't amplify the issue. You really can't expect people to have the same score, for another game.

Take this. BOTW requires you to use the slate, to see your world markers. Skyrim uses clarvoyance. Both games don't just have the markers visibale, all the time. Which game does it more annoyingly. BOTW.

The question is one of credibility and consistency. I expect both when I adhere to a reviewer's opinions. You can't for one game ignore a fault that is present in another. Skyrim's issues with movement are much more general than in BOTW's. You are slower with respect to the size of the world, and you have fewer means to alleviate this slowness. This never bothered Jim Sterling when he reviewed the game. Alternatively, Jim's gripes about limited stamina early on in BOTW are much more local to a specific point in progression and function. They are much less debalitating overall to the game's experience. He might disagree with my perspective of this, but he then needs to justify it in order to remain credible , otherwise his review is just one of kneejerk feelings, which is okay in so much as he advertises it as such, but when he frames it as if all other reviewers are missing what he sees, yet fails to give a compelling justification it comes off as terribly uncredible and inconsistent to his past values, and I don't respect that in the reviewers I subscribe to. Hence, unsubscribed. 

Can you really be consistant with two different game systems? Perhaps the reason why you wouldn't find the slowdown's in Skyrim annoying. Is because your aren't taunted, like BOTW does. You have limited means of counteracting stuff, in Skyrim. But, does it stare you in the face. And cause you small pecks of annoyances? I remeber Skyrim's limitations. And I belive BOTW is more annoying. Because of the fact, it pecks at every little area. VS Skyrim.

You have this limit. And you can't change nothing. Till you get a certain upgrade. But, aren't flooded with inventory screens. You have one. And everything shares it. VS BOTW. It's broken up. You are menu diging more, than in Skyrim. While in a fight. VS drop this, equip this to this hand, or that hand. You have to confirm bows, and swords, in two menus. What for?

I think the game would aliviate the complaints. If a weapon broke. It automatically select the next best weapon, you have. So that you don't interupt your fighting.