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PotentHerbs said:

It's just a simple fact.

MS first party studios are terrible, as I and many others have outlined before. I don't know why the same XOne fans can't admit this, when the majority of other Xbox fans can, since its an area you'd want them to improve in. We can all see it for ourselves.

The 360's most critically exclaimed exclusives were THIRD party: Halo, Gears, L4D, Mass Effect, Fable, Bioshock. Sony has had critical + commercial first party hits since the PS1, not funded, but developed by studios built from the ground up. MS has one, Forza, and a ton of other IP's tossed to the side. That's why MS gets harped on. If we compare critical + commercial success of exclusives between MS and Sony based on original studios, none of them bought or funded, you'd think MS has the edge? Lmfao hell no.

I'm just curious on what this list of commercially successful first party "hits" brought forth by studios Sony built from the ground up that we have seen recently would look like, because really off the top of my head I can't think of anything but Knack, which was bundled, and Gran Turismo, which stopped being a "critical hit" long ago and sells more on name nowadays than anything.

Not trying to say you're wrong, but what exactly would you include on this list? Maybe not all of us can "admit this" because it's an issue largely exaggerated here. Sure, if you go alllll the way back to the PS1/PS2 days I bet this list would be pretty great. Spectacular, even, maybe. I doubt that can be said at all for the PS3 era or most importantly, currently.