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Acevil said:
Wright said:

I don't. I guess it's a matter of people getting used to any of those set-ups, but never understood the idea of inverting the axis in the first place.

I think it has to do with flight stick?

You mean the ones for Flight Simulator and the likes? Why would you invert those too?

EDIT: Oh, I see what you mean. Still, why translate something like that to a shooter, for example, where the camera movement doesn't work in the same way?