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Pemalite said:

Expense is a bit of an issue, but considering companies are testing the waters with higher game prices (In the face of ever-increasing profits mind you!) then I think they can eat a bit of the profit anyway, heck they don't even bother to give us game manuals anymore.

I agree with you on this bit but in the interest of fairness, weirdly, game prices haven't increased since the 90s really, even though generally inflation has and game development is far more complicated and dev teams are far larger. More copies of games have to be sold to be profitable.

I mean, I paid £40 late 90s for new games, I pay £40 now.



Hmm, pie.