Mr Puggsly said:
While I would like all games on carts, its also more expensive to do that and games are already taking up 40GB - 50GB fairly regularly. We don't want games limiting content/quality because it couldn't fit on the cheaper/smaller cart. Which happened often on cart based consoles. |
Today is a little different compared to the Nintendo 64 era though.
ROM can economically hit 32-64GB... Verses Blu-Ray which is about 50GB for a dual layer disc.
Where as the N64 days the largest carts were 64MB verses CD's 600-700MB.
NAND, ROM and other forms of storage have made great strides in the last decade, by next generation they will be even better.
Expense is a bit of an issue, but considering companies are testing the waters with higher game prices (In the face of ever-increasing profits mind you!) then I think they can eat a bit of the profit anyway, heck they don't even bother to give us game manuals anymore.
--::{PC Gaming Master Race}::--