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Kai_Mao said:
Wyrdness said:
Tbh I don't see any other game other than possibly SMO dethroning BOTW and that's because the latter is SMG, SM64 and 3DW rolled into one and if executed right is the only possible design that could stand up to what's in BOTW.

I really don't see RDR2 troubling BOTW tbh as the problem that game will have in competing is that BOTW allows full absolute freedom something that many open world games will have trouble standing up to as they won't be designed around it and secondly Zelda has the freedom of having crazy mechanics to manipulate the world around the world something RDR2 will have a problem getting around.

*Former :P

I'm not sure if RDR2 having limited mechanics necessarily means a lesser game. Not saying BotW's mechanics and unlimited potential with those mechanics and physics are overrated since I've been enjoying exploring those possibilities and pushing my limits as a gamer with this game. Just saying that RDR2 is set in a more realistic setting so seeing humans doing backflips, using shields to snowboard, or using stasis to build momentum for a boulder and climb on it to go on a fun ride aren't gonna be in the realm of possibility for RDR2.

Anyway, after playing BoTW for so many hours, I find it hard to really see other games stand out like this game. Of course, I will be getting games like Horizon, Mass Effect Andromena, Persona 5, Super Mario Odyssey, etc. down the road. However, in the end, BotW has created its own standard on how to execute the freedom and possibilities of open world with the type of mechanics and physics it has. BoTW is it's own game, and a damn great one at that.

That's the point though BOTW is the sum of all its parts which means any other game lacking equivalent parts is by default at a disadvantage, both games aim for their own target but when competing against each other such things come into play as a factor.