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On another note DTG, ProfCrab and I were talking about the numerical vs. alpha system of grading last night. While no review score is best, we agreed that alpha is much superior than numerical... After all, most numerical ratings are based on the 90+=A, 80+=B, 70+=C, etc.

With that in mind, how does anyone justify a 4.5 for Haze and Lair? With 50% being an "F", how does a reviewer justify dropping a game below that mark? If the game is a complete failure on every level, what does it have to do to drop below that 50% mark? Does the disc pop out of the tray and snap your cock off? Does it break your console? By my reckoning, something extraordinary would have to occur for any game to get a score worse than an "F".

To boot, that means the numerical system is now essentially a "5-10" scale. So what's the fuckin' point? Either go for a 1-5 scale or an A-F system. It cuts out nonsensical numbers and trims down the fat from your scale, allowing you to more accurately rate a game (even though in truth, nothing can ever be respresented by one number or letter). It also allows for less misintrepretation by readers who enjoy bibs, corks on forks, and short yellow buses.




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