d21lewis on 10 March 2017
| Shadow1980 said: Games with 2D sprite-based graphics being remade with terrible fifth-gen "quality" 3D polygon-based graphics (looking at you, Square-Enix). Related to the above, the fact that 2D sprite-based graphics have been ignored by nearly everyone except indie devs over most of the past 21-22 years. Even games with 2D gameplay rarely have sprite-based graphics and instead opt for 3D graphics. Sure, many genres work better with 3D graphics, but some would still work with that old pixel art look and 2D gameplay. I think Arc System Works are the last devs that could qualify as "AAA" that still support sprite-based graphics in their games. To continue on the topic of 2D vs 3D, something that bugged the hell out of me back in the latter half of the 90s was how nearly the entire industry abandoned not just sprites, but 2D gameplay in general, even though many series and genres worked better in 2D and looked better with sprite-based graphics. The industry just jumped headlong into 3D, and for years most games struggled with piss-poor controls, bad cameras, and visuals that, unless they were going for something cartoony, looked bad even back then and has aged even worse. 2D has had a modest resurgence, though it's still mostly an indie thing, and the industry has since moved past the growing pains of the early days of the shift to 3D. Moving along... Turn-based RPGs falling by the wayside and everything going action-based hack & slash (still looking at you, Squeenix). Apparently good enough for classics like FFVI, Chrono Trigger, Super Mario RPG, Lunar, etc., but considered "uncool" for any modern game. Cheap difficulty. I don't mind a challenge, but I do mind it when games test my patience instead of my skill. Skinner box "investment systems" and other game mechanics that encourage grinding. Poor draw distance and noticeable texture & object popping. Still an issue today. Excessive and glaring jaggies/aliasing. How is this still a thing? Screen tearing. Argh! Inconsistent frame rate. I don't mind 30fps. I'm not one of those "60fps Master Race" guys. But I do mind excessive and obtrusive frame rate dips as well as dropped frames. Keeping a game at a steady 30fps should be a trivial task these days. Consistent performance is important. Microtransactions in full-priced games. Leave that shit in free-to-play games, 'kay? "On-disc DLC." For one, it's an oxymoron. The content is on-disc, not digital content downloaded from the internet. It's a fucking paywall blocking access to material that's on a disc you paid good money for. Konami, full stop. They used to be one of the best, but now they're a joke, literally and figuratively. Nintendo neglecting classic franchises. Gimme F-Zero! Nintendo forcing controller gimmicks into gameplay when conventional controls would be better (see waggle on the Wii Zelda games and forced gyro/gamepad controls for Star Fox Zero). Should be less of an issue with the Switch since, despite its hybrid nature being unconventional, it's really focusing on conventional controls. The push towards digital on consoles, and the fact that many console gamers are willing to fall into that trap. Seriously. It's a raw deal. We're just asking to get screwed over. You really trust the industry enough to hand over complete control of everything to the platform holders and publishers? You do know consoles and PCs are not the same, right? Don't be an enabler. Online-only, especially when it's being forced into a game that could in principle function perfectly fine offline. Your internet goes out? Can't play. The platform's online service goes offline for whatever reason? Can't play. The game's servers go down? Can't play. The game is simply shut down for good? Enjoy your $60 coaster (or $60 worth of useless bits on your HDD if you "bought" it digital, and those quotes around "bought" were deliberate). Basically, anything that places a barrier between me and my ability to play the game when I want and without its continued existence having to be dependent on some third party (not in the game dev sense). |
.... You are not a happy man.








