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bonzobanana said:
JEMC said:

I honestly doubt Nintendo is having problems with the SoC. After all, we've heard of dev. kits. since even before last year's E3.

The Nvidia branding could be simply because there is no customisation of the chip, with the "A2" lavel meaning that it's just an improved design of the original.

I'm also worried about what kind of deal did Nintendo get from Nvidia. Hopefully, Nvidia has learnt to be more flexible, after all they had no one using their products in the Wii U-PS4-X1 time frame, and they can't let developers get used to work around AMD GPUs in consoles and then port those games to PC, but who knows. Being in the hands of Nvidia is not a wise decision, they could decide to finish the production of the X1 in a couple of years and that would force Nintendo to either upgrade to an hypotetical X2 with the Switch 2 (or Pro), or starting from the ground again.

That was my point they were using non customised chips because the customised chips are not ready yet but yes also they will never actually use customised chips is also an option they simply disable features they are not using on the X1. A lower cost option I guess and maybe allows an easy upgrade path for later Switch designs.

It was described as a customised chip though by Nvidia.

What if the early Switch's are using a 20nm process but when Nintendo's customised chips actually arrive they are 16nm? 

 

Would a die shrink count as customising a chip?

But whatever, that customisation could simply be the disabled ARM cores or the lower than reference frequencies or maybe they just added some CPU or GPU instructions that Nvidia don't us in their Tegras. In any case, I doubt we'll know.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.