DakonBlackblade said:
A reboot is just restarting the series with a new take and ignoring the pre-existing canon on the process. RE1 was indeed a remake, it changed controlls (the controlls are not the same the origninal was, not by a longshot, even tough I think it gives you the option to use the old ass tnak controlls), item placements changed, map layouts, enemys and puzzles got re designed. A lot changed, they chose to keep changes ar a minimum there but it was a remake, from the ground up, rebuilding everything and changing things when they felt like it. A remake is rebuilding a game from scratch using the original as a guideline, how much it changes is entirely up to the developers, when they just reskin the thing and tweek controlls a bit its a remaster, as in the new Crash Trilogy comming later this year. |
Agreed. Since they changed the battle system. Which is a main part of the game. It's no longer my definition of a standard remake. But a reboot remake or reimagining remake, of the old game.







