| archer9234 said: RE1 on Gamecube was a remake. And that is the defination of what I expect from a remake. Any major changes, is a reimagining, or reboot. And not the proper use of the term. If RE1 removed the tank controls, or locked angles. I wouldn't count it as a remake. |
A reboot is just restarting the series with a new take and ignoring the pre-existing canon on the process. RE1 was indeed a remake, it changed controlls (the controlls are not the same the origninal was, not by a longshot, even tough I think it gives you the option to use the old ass tank controlls), item placements changed, map layouts, enemys and puzzles got re designed. A lot changed, they chose to keep changes at a minimum there but it was a remake, from the ground up, rebuilding everything and changing things when they felt like it.
A remake is rebuilding a game from scratch using the original as a guideline, how much it changes is entirely up to the developers, when they just reskin the thing and tweek controlls a bit its a remaster, as in the new Crash Trilogy comming later this year.







