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Areym said:

I disagree that FVII stood out for it's combat. If anything, personally, it was its most average thing. The characters, the story, the world, everything else made it stand out, not to mention being the first 3D FF.

I'm all for action-based combat. In this day and age, it just makes more sense. Just polish it up from FFXV (it will benefit from having less characters on screen too) and it'll be perfect. They tried Turn-based for modern FF games and we got the FFXIII trilogy (granted, the combat wasn't bad but felt very stiff to me)

It's not so much that the combat system stood out.  It's the fact that the combat system working with the other element you pointed out made it the RPG of its time.  Otherwise, it would become a game of another genre which could have still been a good game.  Just not an RPG we all remembered it as.