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Intrinsic said:
Zelda has a great gameplay sandbox..... but I am not a fan of people thinking everything ought to be like that or that its better because it has certain things and others don't.

Lets take the wind gliding and sheild surfing thingy for instance..... its great and all as a gameplay mechanic. But not all open world games would benefit from that. Simply cause such a gameplay mechanic just wouldnt fit with the wold they are trying to portray.

Can you picture Alloy chopping down a tree with 2 swipes of here spear? Or climbing to the topof a hill and jumping off and magically gliding with a tarp shes holding over her head? Or stuff like that happening in the witcher..... stuff like that would just break the game's immersion.

Is it just me, or do nintndo fans have this way of thinking taht everything or mechanic in a nintendo game is the best thing ever?

I can speak for myself, I've played many open world games in my life. And I've never felt so much freedom before. You can go anywhere, climb anywhere, choose which way is better or suits me more to progress in the plot, or to explore this vast, vast world. I mean, I'm willing to listen/play to any game which rivals BOTW in that sense. I'm sure as hell I've never played anything like this game before.