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areason said:
Neodegenerate said:

In other open world games have you ever tried to jump over a table but for some reason you simply werent able to?  Even though the animation shows you can clearly do so you just hit some kind of a wall?  Has happened to me in other open world games, hasn't happened yet for me in Zelda.  Also, every other open world game I have played has given me some kind of hard limit on where I can go while showing me more that I can't actually reach.  Any place I have tried to go in Zelda I have gotten to. 

This is the first open world game I have seen that seems to have minimal, if any, restrictions on where you can travel within the world while making everything appear to be a part of it.  There is no aesthetics only skyline showing me an area that has an imaginary wall on it (yet anyway).  When I try to run up a hill instead of sliding me down it forcing me to go around to a well marked path, it allows me to climb and get to my destination my way.

You can just over tables/objects in many games. 

Their are many other games where you can go to places that you see, skyrim/far cry to name a few. Seeing a mountain far away and climbing it isn't anything new.

You're describing many other games, looks like you haven't played any open world games recently. 

Not really, open world games these days are static and you can't alter the environment for new gameplay possibilities, the only recent game that does similar stuff like that is watch dogs 2 and is kinda limited. On breath of the wild you can push a rock from the beginning of the game all the way to the final boss (just an example) Yeah I can destroy a table on the witcher 3, but can I use that same table to kill enemies or to float on a river?