Interestingly, Square Enix producer Yosuke Saito told Eurogamer in an interview that the sequel could have ended up being a mobile game. Speaking about the company’s collaboration with Platinum Games, he revealed:
This collaboration was suggested when we’d just come up with the idea of making the Nier sequel a mobile game. We were inspired by Platinum Games – they were great fans of the first Nier, and their suggestion was remaking Nier as a Vita title. So we got two different projects together, and maybe the best option was doing a full console game.
Saito later added that he’s glad that Square Enix didn’t go down the mobile route.
From: NieR: Automata Exists Due to “Constant Fan Support,” Could Have Been a Mobile Game






