naruball said:
You can repeat the same argument 50 more times, but it still won't change what I already stated: 1. Yes, there is a huge difference between the install base of each console. 2. That's one side of the coin. Ignoring the other side, which you did, is disingenuous. My argument was that your statement doesn't take everything into account, hence why it is flawed. Now feel free to tell me for the fourth time in a row the difference in install base an ignore everything else I stated. |
Sadly the source doesn't state how much units of the game were sold in the UK, so I just go with my hypothethical number and say 100k. Were I already said, that would be just 1,8% of the people who own a PS4 in UK. So, the rest of 98,2 % didn't bought the game for various reasons.
"Zelda has zero competition. If you bought a switch, you most likely also bought Zelda. There aren't many other reasons to do so."
That competition is limited by how many devices you can sell to the UK, which were only 80.000. And not everyone seems to like Zelda or bought it as a digital version which will not be listed in that statistic.
"A ps4 owner has thousands of other options and may as well wait to buy it later on when it gets a price cut. Same can't be said for the Switch."
How many AAA exlusive titles came out during that month for the PS4? Maybe they filled a drought with the game? Maybe they build a hype for that game. Did you took those things also into account? But this falls with my argument were I said, that the attach rate could be only 1,8%.
That's all the points you had, and they simply don't hold.
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