By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Well, one of those two games definitely has more of an ubisoft look and feel, but I'm not too sure why that particular feature is a negative. I actually rather enjoyed the challenge of climbing some of those in games like AC and Farcry.

I do have a theory: The knowledge that you're about to glide off high places in Zelda and potentially swap to some shieldboarding awesomeness may have made Zelda's towers seem quite cool.

Besides, Zelda's towers are more for looking for things via binoculars on your own and tagging them on the map; they don't really function like one you'd find in the aforementioned AC or Farcry were suddenly everything is revealed.