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twintail said:
KLAMarine said:

Dunno. Haven't counted.

I did do some admittedly brief and not-very-thorough research into this matter and noticed that Shadow of the Colossus, despite its framerate issues on the ps2

To be fair, Digital Foundry started after SotC has released so that connection doesnt quite mean anything.

My point is the press has a history of ignoring technical aspects of a game. Ocarina of Time, if I recall correctly, ran at around 16 frames per second but I'm willing to bet there were reviews of the game that did not mention this at all or even if they did, looked past it.

With more recent releases, a game like Witcher 3 at times had technical issues or other flaws mentioned but the publication still handed out a perfect score:

"It’s not all perfect though. In fact there’s an awful lot wrong with the game, but most of it is incidental in comparison to that which is so right."

10/10

http://gaming.thedigitalfix.com/content/id/3017/the-witcher-3-wild-hunt.html

"This attention to detail and maxing out the system’s capabilities are why infrequent technical issues are not a problem."

5/5

http://www.darkstation.com/reviews/the-witcher-3-wild-hunt/

"On the PlayStation 4, The Witcher 3 runs at 30 frames-per-second, and while the framerate does drop from time to time when there’s a lot going on, this becomes less and less noticeable as time goes on, and this is a statement is coming from a bona fide framerate elitist. The Witcher 3 is such an incredibly immersive experience that its technical issues and open-world jank feel less important than they would in a game of lesser quality."

5/5

http://www.hardcoregamer.com/2015/05/23/review-the-witcher-3-wild-hunt/150140/

 

 

It seems to me a 10/10 game should not be interpreted as a perfect game, just a game that cannot be recommended enough?

twintail said:

And SotC was pushing the PS2 hardware with tech that didnt really seem likely on the PS2. BotW is just a ported WiiU game. It shouldnt actually have any problems tbqh

From what I understand, handheld BotW has no framerate issues. Maybe reviewers were impressed by how such a tiny device trying to also be able to transition to a console experience was able to pull off a solid framerate running off of a tiny battery?