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Geralt said:
onionberry said:
I think the xbox one doesn't have any sexy content for this year and the switch and playstation will have better sales. Also, scorpio is going to flop harder than the ps4 pro. More power doesn't' mean shit when your content is not there.

Xbox one has mass effect, assassins creed, red dead redemption, halo, forza, call of duty, crackdown, resident evil, vr, sea of thieves, outlast 2, prey tekken and the list goes on. Xbox scorpio will have thousands of games where as switch will only have three heavy hitters zelda (which is on wii u) spatoon and mario...

Well, the Wii U sold nearly 6 million at a higher price point in the first year of its release with no real "heavy hitters" besides a 2D Mario title. I can't imagine the Switch doing worse than that with Zelda, Splatoon, Mario, FE Warriors, and whatever else we're not aware of yet.

Secondly, the problem with that games list is that only three of those give people a reason to specifically buy an X-Box One, as opposed to a PS4 or a PC. In other words, people who own a PS4 or PC are not going to buy an X-Box to play Mass Effect or RDR, and given the PS4's larger install base, if they don't own any of those consoles, they're more likely to go with a PS4. Meanwhile, Forza and Crackdown are not exactly system sellers in the same way that Zelda or a full blown 3D Mario are, and while Halo can be, it's impact is mitigated by the fact that there is already a full blown Halo for the system, and nearly everyone who was holding off on buying an XBO for that will have already bought the console for 5.

The question is, then, how many people are willing to drop an additional $400 to play games in native 4K. Given the relatively limited success of the PS4 Pro, I'm not sure there's a big enough market for Microsoft to capitalize and make any kind of serious money. I suspect Switch will end up closer to 8 million units sold in 2017, and similar numbers for the XBO.