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greenmedic88 said:
So the claim would be, failure to properly market third party releases are what's responsible for their relatively low sales performances? Compared to quality or at least heavily marketed Nintendo titles.

Maybe in regards to some of the quality titles like Okami, Zack & Wiki or No More Heroes, but I'm really not convinced a handful of TV spots would have suddenly catapulted any of those titles into multi-million sellers. Clearly the quality was there.

How many good quality third party games (even original IPs) will have to be released on the platform before publishers start seeing the payoffs one would expect of developing for a "lead" platform?

 

Who says you have to be convinced a game would sell? It's developers that need that convincing. If developers just add a little push to marketing, it can help certain games, not multimillion, but certainly better than without. Some would be niche anyway, but what I'm discussing is about genres with wider appeal to traditional gamers. 



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs