SamuelRSmith said:
I'm not an expert at this kind of thing, but I couldn't see how any PS2 game would require 47gb a sec bandwidth, I mean no game was ever bigger than a DVD in total. Sure the technical capabilities might have been there, but very few (if any) games would have made the most of it. I reinstate, I am no expert on the subject. |
The tricky part, is every game used it. It's memory speed, so every game pushed data across the memory at that speed. It will be interesting to see how they overcome this.