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superchunk said:
Why is the responses to my post focused on this one game vs the overall trend?

Yes, this game looks good and has hype that will make it individually profitable. However, how many other games that pushed graphical boundaries lost money when the same game could have been lower graphically and been profitable?

Yes, this has been a trend since PS360 (and technically even before). However, since PS360 how many game devs have gone under due to this trend?

I also don't see how this game being made at 720p vs 1080p vs 4K is making the game itself discretely better or mor enjoyable or more value packed as a game. I'm pretty sure people playing this game on TVs that only output those resolutions will all have the same enjoyment of the same experience.

Because you have bias written all over everything you say and honestly just pull out some shit out of thing air to push a narrative.......

What kinda bulshit is that about games like horizon being why the industry will collapse and this silly talk about graphics and high budgets.

Then what will you say about this?

In a recent Nintendo shareholder’s meeting, Shigeru Miyamoto clarified the size of the development team on Zelda: Breath of the Wild but that it will also need to sell around 2 million copies to break even on its development costs.

Here, read it for yourself.....

So thats a sub 1080p game. It needs to sell at least twice as much as horizon to even break even.