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curl-6 said:
bonzobanana said:

Yes I think most people understand that flops is only a rough  guide but it should be roughly in the ball park area and we haven't actually got anything better to compare them by. 

I pretty much hated the wii graphically there wasn't much on it that didn't look awful. Mario Galaxy games  stood out as very nice because of their artistic style  but god forbid the wii tried to do natural realistic graphics beccause it would all  go  horribly wrong. Lack of digital output too meant a fuzzy image on most tv's even using the component cable. Not a fan of the wii graphically to say the least. Zelda Twilight Princess looked bloody awful  to someone who'd  got used to ps3  and 360 graphics.

When devs played to its strengths, there were quite a few Wii games I thought looked nice; Metroid Prime 3, Sonic Colours, and as you mentioned, the Mario Galaxy games.

Compared to the original Xbox it was apples and oranges; Xbox had more flexibility when it came to pixel shaders, while Wii had more RAM and could perform certain techniques like multitexturing more efficiently.

 

wii had 24MB of main system memory, 2MB frame buffer, 1MB texture cache and 64MB of slower memory designed for audio and caching from the dvd drive, where as xbox had 64MB of main shared memoy and each game was given a 700mb hard drive partition for fast caching of important data. The few games that were available on both wii and xbox often the xbox had more content, 5.1 channel sound, 32bit colour and other benefits.

Xbox had some amazing graphics like Conker for example. I certainly see the original xbox as more powerful and capable.