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How many times have we seen devs compromise this gen, occasionally reducing resolution to sub-HD levels, and often being satisfied being within the ballpark of 30 fps. Yet people here are saying we have all the power necessary.

We certainly have more than enough power than necessary for 2D titles. Linear 3D titles need more power to take advantage of high res displays, open world titles need far more power to be fully realized without fps/draw distance compromises (not to mention resolution again), and VR needs a metric fuckton more power.