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9 out of 10 boss battles suck with their scripted windows of invulnerability and silly weak spots. Fighting regular enemies while being slightly under powered is far more satisfying.

The worst is when you're pretty sure it's a boss battle where you're supposed to die as it seemingly isn't going anywhere after 20 minutes. (Those annoying fuckers that always heal when they get low) So you stop defending yourself and it's game over. But it was just a very slow long battle and you needed to go for 25 minutes before you trigger your death cut scene that advances the plot. Sorry died 5 minutes too early.

I don't mind boss puzzles, like in Zelda (to a certain point) and SotC, yet when you have a limited arsenal which you only end up wasting it's very annoying.