Trunkin said:
Keep in mind Mario Odyssey is going to be 60fps, and probably push the system to the limit as well. I'm guessing it'll only be indies and small games like Octopath Traveler that last more that around 3hrs. |
I don't think so, I know is 60fps but is still not a gigantic world constantly loading more and more land when you walk, and it doesn't seem to have anything close to the advanced physics and wind simulation of BoTW for exemple, or the level of detail, I think is probably less intensive for the hardware but we'll see.