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h2ohno said:
Most games from any era are terrible by any standard.

The games that are considered the absolute best from the olden days, like SMB1/3, F6/7, Chrono Trigger, Donkey Kong Country, Super Metroid, Ocarina of Time, Castlevania Symphony of the Night, ect. absolutely hold up today.

I actually find that I still prefer N64 shooters like Goldeneye and Perfect Dark to the Xbox/PS2 generation of shooters like Halo

Okay I don't even have to get into Goldeneye/Perfect Dark and how terribly those have aged. But the other ones are probably some of the better examples of games that hold up.

SMB3/World, can make a decent case, and I'd still argue that if you were to give 100 random gamers who never played Mario, those two and New Super Mario Bros. U, they would enjoy the new one more, and not just because of the better graphics. However, this would be more of a close call and it is evident 2D platformers have not advanced as much other genres have.

Chrono Trigger is the only JRPG that really holds up. It doesn't require grinding, it doesn't drag on, it doesn't have random encounters. It can definitely be as or more enjoyable than modern turn based RPGs for new gamers. While I don't know how well the whole genre of turn based RPGs hold up compared to ones without turn based combat to new gamers without preconcieved notions of what RPGs are, it's incredibly difficult to judge from my perspective, and would be an entirely difficult discussion.

Donkey Kong Country, will be less enjoyable than Tropical Freeze for a new gamer. Has very similar gameplay, while far less variety and less creative level design.

Ocarina of Time, will be less enjoyable than any new Zelda game for a new gamer.

Castlevania Symphony of the Night, makes a good case, but not because of how well it holds up but because these kind of games don't really get made anymore. Somewhat similar to Super Metroid. Still new gamers would enjoy games like Dust: An Elysian Tail, Ori and the Blind Forest and Guacamelee more than those said games, but that might be a lot down to the presentation rather than game design.

Either way TLDR:

The best 3D games do not hold up by todays standards. The best 2D games without archaic mechanics, and without faithful modern sequels do, because more of such games today are only made by indie studies that have trouble competing with the best 2D big budget games of the past.