By using this site, you agree to our Privacy Policy and our Terms of Use. Close
craighopkins said:
Vulkan is also able to better distribute work amongst multiple CPU cores. but im not sure where it hits the wall.
Vulkan makes DX11 obsolete.

There technically isn't a wall.
Vulkan has been seen scaling well to even 16 cores.

It's the game engine that is one of the biggest limitation these days.

Take EA for instance... They have been using Frostbite 3 since 2013, 4 years ago... And since then the graphics in their games haven't taken any big strides, Art has improved though, massively.

They would need a new game engine that leverages all the shiny new tech, use more CPU cores to really take things to the next level.



--::{PC Gaming Master Race}::--