| HoloDust said: Not sure why are people so riled up about that 2.5/5 star review - actual review has a lot of valid points, it's just that score is bit too low...though, one must understand that 2.5/5 stars is not as bad as 50/100, star system is a lot more akin to movie ratings. Personally, I find Destructiod's review quite useful, it's 75/100, but points to some of the bigger issues Horizon has as an open-word action RPG (though calling it RPG is a bit of stretch in the first place). |
I actually agree with this. Negative reviews if written well, are going to be significantly more helpful than a review full of praise. I guess for me the score doesn't mean as much, so it doesn't bother me when there are people who didn't like the game as much. You learn more from seeking out views that don't match your own anyway as long as you can stay open minded.
| pokoko said: It's kind of funny, really. One of the main complaints seems to be that Horizon does some of the things you see in other popular franchises. Needing to loot enemies and gather crafting supplies to upgrade your gear, for instance, is presented as a negative. And yet, this is something that many, many people actually like about open-world RPGs. This is why meta-scores have so very little value as absolutes. Some people wanted a straight action game and marked off points because it wasn't exactly that. Others would have marked off points if it ended up as just a straight action game. It's really not a winnable situation. |
It's why you can't accurately judge a game just based on a number. The number is meaningless by itself. It is far more importaint to know why the reviewers liked the game, or why they didn't, as opposed to if they did. Because you are not them, and you might appreciate different things. But people love to obsess over the scores. I guess the best use for aggregate scores is seeing if it is unexpetedly low, that there are some flaws in the game you wouldn't expect, and should probably find out what those are and if those would bother you.







