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It's kind of funny, really. One of the main complaints seems to be that Horizon does some of the things you see in other popular franchises. Needing to loot enemies and gather crafting supplies to upgrade your gear, for instance, is presented as a negative.

And yet, this is something that many, many people actually like about open-world RPGs.

This is why meta-scores have so very little value as absolutes. Some people wanted a straight action game and marked off points because it wasn't exactly that. Others would have marked off points if it ended up as just a straight action game. It's really not a winnable situation.