mZuzek said:
Well in any case that would be their "magic". Being able to keep big ass games down to such small file sizes is something no other companies do, not even Nintendo subsidiaries - for example, DKC: Tropical Freeze, a 2.5D platformer not exactly boasting loads of content is, well... 11GB. Compared to the 1.7GB of Super Mario 3D World, a 3D game with tons and tons more content than DKC, you get my point. Even Smash 4, what with its Wii-era models for characters, crappy textures and what not is 16GB. The truth is, Nintendo EAD games are way smaller than anyone else's without sacrificing any real content for it. I doubt any other company making SM3DW, or MK8, or Splatoon would ever be able to keep those games below 10GB, let alone 5GB. Magic or not, it is a fact. |
What do you think is a fact, here?
Nintendo make big games that don't take much space?
Ever wondered why those games don't take much space?