Faelco said:
You're trying to show the cancellation of Scalebound as a well-thought strategy when it was just a failure and they cut their losses as much as they could. Not a "right choice", a failure with no other choice. They wanted that game and advertised it a lot, they were betting on it, the development failed, that's it. No "They decided that less Japanese games is better" in that.
"More and more focus on games that can be juggernaughts for the future"... Like Halo and Gears, Halo and Gears, Halo and Gears? Oh, sorry, Halo/Gears/Forza, Halo/Gears/Forza, Halo/Gears/Forza? Did the future really repeat itself every year for the last 10 years? |
Yes cancelling scalebound was a well thought out strategy. Why sit their and pour money into a game that isn't doing well and nobody is going to buy? Microsoft is rich for a reason because they make smart decisions or when they do make bad decisions they can adapt quickly. They can use the money they scrapped from scalebound to give us another game or make an exsisting game better. Rather than pour money into a game that isn't going anywhere. Microsoft published / created quantum break, Killer Instinct, Recore, Sunset overdrive, dead rising, State of decay, Ori and blind forest, Halo Wars, Halo, Gears, Forza Motorsport and Forza Horizon which if you look are each different in it's own right. Soon we are getting crackdown, sea of theives, cup head and more.There is nothing wrong making same games at all. I don't want to buy a Nintendo system without zelda, mario, metroid and more. A lot of people agree with me because Forza, Halo and Gears are all billion dollar franchises. And who knows, Microsoft can make another billion dollar franchise or buy one out like they did with Minecraft which they can use in the future to push xbox.







