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mZuzek said:
Nautilus said:

I was.So yeah, there is nostalgia, as any good game would create over the course of years.Its personally my favorite, for the better or worse of it.When did you play OOT and whats your favorite Zelda game?

I first played Ocarina of Time in 2011 and it's my 5th favorite Zelda game.
My first Zelda was A Link to the Past in the early 2000's, and it's my 2nd favorite.
My favorite Zelda is Skyward Sword, which I played first in 2013.

But seriously... stop downplaying the comparisons between OoT and ALttP. You say Ocarina of Time was the one that revolutionized and established the Zelda formula, and was completely different from A Link to the Past, but that's just completely wrong. It was A Link to the Past that established everything.

A Link to the Past starts with a rainy scene / Opening cutscene in OoT. Check.
And then a father figure dies. / Deku Tree. Check.
You meet Zelda and she gives you the objective of looking for 3 spiritual stone things. Check.
You obtain all the stones to get the Master Sword, but then shit goes down. Check.
You're transported to an alternate reality where everything is messed up / Ocarina of Time's future. Check.
And then you have to complete another set of 7 dungeons / Just 5 in Ocarina, but same principle. Check.
After completing the final dungeon, you meet Zelda and she gives you your final mission to defeat Ganon. Check.
So you finally get to Ganon's Tower, and after several battles, beat the game and everyone's happy. Check.

Even most of the worldbuilding was first established by A Link to the Past, with it being the first to introduce Kakariko Village and its music, the first Zelda to have a distinct desert area as well as Lake Hylia, as well as the theme songs for Zelda and Ganondorf. It also first brought the Zora as an actual intelligent race, though admittedly Ocarina of Time expanded a lot on that.

Ocarina of Time did bring up a lot of new concepts. In terms of worldbuilding, the best stuff it brought to the series was all the different races, which gave a lot of variety to a previously very regular human world. But the main story, and the main progression of the game, is the same.

I also heavily disagree with Ocarina of Time having good pacing. The whole opening third of the game moves at a ridiculously sluggish pace, and constantly forces you to run around between areas to get stupid Ocarina songs you need to progress in the most obscure ways possible. The game only really picks up after you get the Master Sword, from which point onwards I would agree about it being a masterpiece.

I didnt say that ALTTP didnt have its merits or was never trying to downplay it.The game did bring and laid the foundations of what we know for Zelda nowadays.Awesome dungeons?It was ALTTP that introduced it.The game that truly fixated on what Zelda is all about?It was ALTTP that basically did it.Some of the music that are the most recognizable in gaming history?It was ALTTP that introduced it.Even though ALTTP is not my favorte Zelda, im not blind to its achievements.But I will not here sit iddly by when people make the ridiculous claim that OOT was no big deal and any Zelda game would fill its shoes, or that it didnt influence as heavily as it did the gaming industry in general when it clearly did.Its as ridiculous as saying that ALTTP could be replaced by any other 2D Zelda and people would feel the same about it.Thats simply wrong.For better or for worse,I guess thats what happens when you have two awesome games and people really passionate about it discussing about them.

I think in the end this is a very personal thing.Funnily enough, I played ALTTP a few years back, 2013 if I had to venture a guess, and the game isnt even in my top 5 Zelda games.Hell, I even like the the twin GBC Zelda games more(Oracle of Ages and Oracle of Seasons)I think this discussion we are having about both games ended not really being about what game did what first, but more about this game is better because X user like it more, and thats what causing the friction.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1