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Nautilus said:

Oh, I read all right.Its you that seems to be unwilling to even consider the other side of the coin, or actually acknoledge anything I said.First of all saying with absolute garantee that a fictional game would have done as good as OOT is wrong by nature, its a fact as you like so well to say, simply because that scenario dosent exist.Second, while any Zelda game would have done great anyway, as the track record by the franchise implies, its wouldnt have been regarded as high as OOT, assuming that the game was worse.Its a simple thing.If a game score 9, and the other scores 10, the game that scores higher will have a a higher following.

And what you keep refering as technical aspects is also wrong.I have so far thought that these technical aspects are actually the coding of the game, how the game runs and all those things, but what you are actually referencing is the designs and overall decisions made to the game.OOT had a different pacing as ALTTP did.Once it opened up, ALTTP let you go to any dungeon to any order, and OOT had a more linear path to it.Combat is completely different, story is more fleshed out( and carachters have more a role in it, othern than just Link), and so on, as I have already said.

Look, as I read that last paragraph and you seem to be somehow insulted by what I said, be it because what Im saying its true and you cant find a decent reply to it or because you dont like me(or both of them, could also be the case), and since you cant even accept the basics of what Im trying to say(which is what discussion is all about), lets leave it at we agree to disagree.When someone gets so low as to start insulting someone to make a point is the moment it is not worth discussing the subject with him anymore.

Except what blows your argument out the water is that TP scored less than WW and OOT and is the highest selling game in the series meaning it has a higher following if your point hinges on scores than I've got news for you mate lesser scoring games outsell higher scoring games just as often so this part makes no sense and doesn't debunk anything.

Technical aspects are things pulled off by the game's design, combat execution, coding, graphical tricks, animation are examples of technical aspects it's all down to design execution and that is where OOT excelled and what cemented it's impact. True OOT may be more linear and story focused but the approach in the structure is the same even down to how you progress, truth is OOT progressed the industry but didn't change much for Zelda as a series in fact both it and TP are the only games to take a previous game's approach and try to refine it.

Not insulted I just returned the favour if you can't take it don't initiate it.