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Well, we had Capcom's president saying that multiplatform development was possible with Switch, but that they wouldn't do it because they want to do something different for Nintendo's machine, and that hasn't changed after hearing what this Capcom employee has said. After all, porting an engine doesn't mean porting a game.

But, as with everything, time will tell what will happen between Capcom and Nintendo and which games will the machine get. At least, the fact that they are working together is very positive and it could be very beneficial for both sides as it was this last gen the cooperation between Nintendo and Bandai-Namco.

Also, I'm curious about the "main memory space" bit. Did Nintendo go with 2GB (including whatever the OS reserves for itself, like with Wii U) and Capcom convinced them to make it bigger? And how bigger? 4GB?



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.