Faelco said:
Heavensward kinda proved the opposite. The most popular job for a long time was Dark Knight, which helped with the waiting time a lot. Sure, we had a lot of noob tanks because of this, but it was better than none. I even didn't want to play one for a while because those DKs were everywhere ^^. And both healer and tank players had new classes to discover and play. What do we get now? 5 new actions that will be useless 90% of the time, or at best a new rotation? Great... I barely play lately, but as a tank main (and heal second), the fact that the focus is once again put on the DPS isn't encouraging for this expansion. Tanks and healers are already usually the most demanding jobs, it would be nice if they could get a bit of love from the devs. |
I'm pretty sure the ratio stayed the same. How many of those new Dark Knights were preexisting tanks trying out a new tank job. what we got now is finally 3 vit, 3 dex, 3 str, 3 int, and 3 mnd jobs to make it even.








