A game where the environment is not just static and changes by progression. I want the game to evolve with your progression and that you see your accomplishments.
For example, I always wanted to see this kind of scenario:
You drop down with your squad from the sky into a destroyed city which is overrun by infested and mutated creatures and probably some human like parties fighting for power. The city borders are protected by a huge wall (thanks trump). So you go there and fight one district over the other one, cleaning it from enemies and re-establish electricity and food supplies and rebuild parts of the city while defending and fighting for new places. Your progression makes part of the town safer and back to a normal state which you can also interact with.
Take over outposts and cleaning building from infested and so on.
I just like this kind of gameplay and it somehow minimalistic presented in Just Cause and Assassins Creed Syndicate.
Intel Core i7 8700K | 32 GB DDR 4 PC 3200 | ROG STRIX Z370-F Gaming | RTX 3090 FE| Crappy Monitor| HTC Vive Pro :3







