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Zkuq said:
VGPolyglot said:

Maybe they're referring to the save system? Because the first game had a really bullshit way of doing them. Also, the first Crash game didn't allow crouching, so sliding and belly flopping also didn't work, maybe that's what they're referring to?

I kind of think it's not about the save system, because there's a separate mention for automatic/manual saving. As for the latter remark, you could be right. I don't think adding those features is necessary, or even necessarily beneficial to the game, but that's certainly a possibility.

OK, I may know what they mean. In the first Crash, if you died after a checkpoint, you lost all of the boxes that you broke in the entire level, while in the second and third games, you only lost the boxes that you broke after the checkpoint.