Zkuq said: Uh, what do 'unified checkpoints' mean? Don't all the games already have identical checkpoint systems?
What's wrong with them? I always thought they were fine in all Crash games, with the possible exception of the first game not having analog support (I think). |
Maybe they're referring to the save system? Because the first game had a really bullshit way of doing them. Also, the first Crash game didn't allow crouching, so sliding and belly flopping also didn't work, maybe that's what they're referring to?