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SvennoJ said:
Conina said:

30% of the main games may be physical, but 100% of season passes and DLCs and pre-order bonuses and many of the smaller games are 100% digital. Even on most consoles, the total digital revenue will be already higher than the total physical revenue.

And if you look at the big picture and include the video game revenue of PC and mobile, digital ain't the future, it is the present.

That's kinda comparing apples and oranges. Sure lumping everything together it was 776 million pounds for physical software in 2016 vs 2.2 billion pounds for everything digital including mobile. http://www.mcvuk.com/news/read/era-2016-physical-games-revenue-down-16-4-year-on-year-but-digital-up-12-1/0177257

Yet when it comes to full game sales there's this prediction
http://www.gamesindustry.biz/articles/2016-06-08-digital-games-to-account-for-a-third-of-console-revenues-in-2020-pwc

Switch is bringing the cartridge back, games only keep growing in size. My internet certainly can't keep up with game sizes. It will be a while before it's even possible to go all digital for a lot of people.

That's actually less of a gap than I thought there would be.  I mean if you take out mobile gaming, which is huge, that 2.2B must drop to ~1B, maybe less.  Yea, physical still has quite the shelf life left, as much of that also includes DLC that would only be open to some because they bought the physical game first.