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Smidlee said:

I think PS3 and 360 fans should stop worrying about the native resolution. Many games this generation will be sub-hd and look great. I would rather have the developers focus on utilizing the power of the 360/PS3 to bring great/inovative gameplay to the games and not worry about the final native resolution. These native resolution threads are pointless. 99% of you would never be able to tell a sub-hd game from a full hd game.

If resolution isn't important to gamers then all we need is PS2 or DS (PSP). As far as gameplay I haven't seen anything this generation that couldn't have done last generation minus graphics, resolution, frame rate ,etc.
It's very simple; higher resolution equals more information (details) that can be displayed. Also the closer the image match a LCD resolution the cleaner and sharper the image looks.


Did you see the interview I posted before? Itagaki says he managed to put in more complicated AI thanks to the faster CPU on the 360. Besides, many graphical improvements don't even need higher resolution to be noticed, which is why the Wii (or PS360 on a SD/EDTV) look better than the PS2.

 



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