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epsilon72 said:
 

Most recently, Haze. It looked really low rez compared to my other games (Resistance, 720p; Sigma, 960x1080 (fake 1080p); Stardust HD, 720p). I have a 1080p 42" display; I sit about 6-7 feet away from it. I also PC game on it, so I'm used to seeing what different degrees of resolution look like on it.

 

Also: That is a really poor shot of Sigma. Even so it does not match NG2's visuals though.

 


You made a good point that not everyone who buys a 42" HDTV is planning to sit 20 feet away. (unlike the old standard big screens) I also bought a 42" with PC in mind as I'm usually 7-8 feet away.

Is a game playable at 24 fps? Is a game playable at 480p? Of course yet that doesn't mean I wouldn't like games to run 30 fps if not 60 and atleast 720p resolution if not 1080p. While I don't own a 360 I'm really surprise of it's low resolution for such a good game. Why put a lot of work in all those detailed graphics when they will be muddy over with low resolution?

It seems Wii isn't the only system where developers are taking short cut when it come to graphics. Surely the 360 is powerful enough to pull off at least 720p. I wonder with only 512mb of total ram it limits how much effort a developer willing to push the consoles GPU?