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ps4tw said:
KLAMarine said:

No different in any other industry where competitors are always playing catch-up with one another. This is good: Nintendo needs incentive to cut prices and put out bundles.

Mario, Zelda, Smash, Mario Kart, Pokemon, Animal Crossing, Metroid, Mario Party, Xenoblade, Splatoon. I think these have considerable appeal in the West and Arms seems to be a good start as far as new IP is concerned.

And I also think the Switch's portability will lead to large Japanese adoption thus enticing Japanese development.

The Wii was and it wasn't even a handheld. The Switch is a handheld so it can at least excuse what it lacks in power for what it has in terms of portability.

My apologies.

 

*internal error of some sort screwed up my reply and wiped it out! urgh! anyone else?

The difference is the Switch is less powerful than the competition, yet more expensive, so it's in the worst position possible with regards to pricing, even if it does have price cuts. Bundles are also only as good as the games. 

You are right but the Switch is also the most portable of the three. Some value that highly, most of Japan included. Laptops are usually more expensive than their desktop counterparts due to how smaller the components need to be and yet laptops have had little trouble establishing themselves.

ps4tw said:

Those titles, while popular with Nintendo fans, fail to bring in new customers as shown by the Wii U. 

Not all the franchises I listed made their way to the Wii U though. Smash did but it also had a 3DS counterpart and Mario Kart also had a 3DS counterpart.

ps4tw said:

The Wii had the one-hit success of casual gamers, which is unlikely to be replicated. Whether people care enough about portability to buy the Switch in droves has yet to be seen. It would be odd for a company to realise a product that risks cannabilising one of their other products (3DS).

The 3DS has been out for long enough. Switch needs to be Nintendo's go-to platform moving forward.