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KLXVER said:
SpokenTruth said:

That's.....that's not what skills mean.  That's also a 800+ sized team.

So skills just mean they can now make a game using the Unreal engine? Indie developers can do that...

That's ummm, a very surface and superficial way to look at it. If you know anything about shader programming at all then you wouldn't try to spin it like that. Currently, if you look at the shading in Japanese devs vs Western devs, Japanese shading is pretty behind, and that's even big bugest games like FF15 because they are usually not as good at writing custom shaders. To say that their internal studios are now on par with Western devs is a pretty big claim TBH and I don't know if that's PR or a fact. If it's true, then that'd make their tech support for 3rd parties a lot better for porting or making new games using UE4 on the Switch. Not to mention, by studying the engine, it'd help their internal studios with new techniques as well which hopefully means that they can come up with codes that wouldn't infrige on copy rights and make their games look better and more efficient too.