Radek said:
Sigh. Both consoles cost 300$ Xbox Version renders 1 million pixels (960x1080) PS4 version renders 2 million pixels (1920x1080) PS4 version has 5-15 fps adventage in heavy scenes. But it's "not by much" Whatever you say I guess. Xbox version is so bad, that it's much worse than Specs difference would suggest. It should run at 900p (1.4 million pixels) at the same locked 60 fps but it runs both much lower resolution and lower frame-rate. (multiple sources confirmed 960x1080, Digital Foundry made a mistake) It's a bad port. |
I'm no tech guy but that's it? That's how we define power? Pixels?
Polygons don't matter. Effects don't matter. Audio doesn't matter. If that's the case, cool. I can't argue. I don't have a leg to stand on. But you'd think there was more to it than that. RE7 is a blurry, grainy game by design.








