brute said:
well you know how the ubisoft ports have been so far,so.... |
heres an interview about the game
http://wii.ign.com/articles/837/837092p1.html
IGN Wii: Is Brothers in Arms for the Wii a brand new game, or is it a port of an existing BIA title?
Stephen Palmer: This is a difficult one to answer. Brothers in Arms Wii is a collection of the first two games in the Brothers in Arms series. Our goal was to introduce Nintendo customers to the Brothers in Arms series of games and get them caught up with what happened in Brothers in Arms Road to Hill 30 and Brothers in Arms Earned in Blood. In order to accomplish this goal, we had to basically recreate both games all over again. Much of the code had to be reworked to run on the Wii, a bulk of the content had to be re-created and an entirely new control scheme that took advantage of the Wii had to be created. So basically, we spent the entire development cycle making sure that Wii customers were able to truly experience the Brothers in Arms story to date.
IGN Wii: What, visually, are you most proud of about the game?
Stephen Palmer: We've pushed the Wii hardware to the limit in its ability to render realistic environments. Brothers in Arms is full of wide open spaces, rolling country side, lush foliage, as well as accurately recreated villages, iconic homes and churches, and other historical structures and landscapes. Brothers in Arms stands out because of the attention to detail in bringing 1944 Normandy to life.
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they say they pushed the wii to the limit, we will have to wait and see if this is true