| BraLoD said: That doesn't make any sense, games designed around platforms latter ported can be better than the platform it was designed for if the new system allows for that, what you are trying to connect here makes no sense, just because you don't like reading it was designed for PSVR, which it was. It was designed around the PSVR, to run VR on it, and that's what it does, it being ported later doesn't change that, and really doesn't mean those versions will never compare, at all, as you know, and said PC Vive version will be better. It's really tiresome to see you go out of yours and other people way to try to push an out of the blue PC defensive mode when there is really no need for that and nothing to do with it, just drop it. |
What you are going with doesn't make any sense. Youa're attaching a stigma that I somehow don't like it because you said it was "made for PSVR", when in reality it was just designed around "virtual reality" in general, not the brand, the tech itself.
No ened to drop anything. In fact I'm tired of the notion that you seem to think it was only meant to be designed for one rbanded VR system, rather than the whole set of VR systems in general. You hold that to the end of this coversation. You should drop it if anything.
Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.







