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EricHiggin said:

Pemalite said:

Cost and power consumption.
When 28nm got delayed, AMD didn't just release Graphics Core Next on the larger 40nm process, rather AMD decided it will customize it's VLIW5 architecture and gave us VLIW4 as the interim solution.

Well sure 14nm won't be as efficient as 7nm, but AMD also didn't have PS and XB to cater to before 28nm which could push them into finding a solution.

Makes no difference.

EricHiggin said:

Pemalite said:

The chip would be so massive and power hungry, that the price would be ridiculous and you would need a Nuclear Reactor to power it, remember you need to include the CPU, chipset and other logic into that chip as well.
Jaguar was already transister efficient, throwing something like Zen+ or a derivative-of would blow the die-size out.

Well a semi custom version of Ryzen would be expected, as well as the GPU. Sure your not talking a small die or power efficient, but the norm is usually something that fits that scenario just like the PS3 (minus the cell+gpu). It ran very hot and was very very power hungry until they shrunk the dies and came out with the PS3 Slim. Thats what I would expect out of the PS5 if 7nm was delayed. Unless they went with something like TSMC's new 12nm "half" node which is supposed to outperform 14nm apparently and is based on their 16nm node which is what is being used for PS4 and Pro I thought.

And the Playstation 3 was also super expensive to manufacture. - Remember how we were expected to get a second job to pay for it?
The days where Sony and Microsoft were willing to eat hundreds of dollars in hardware costs are over. - For one... Sony can't afford to do that.

TSMC's 12nm node uses a 16nm BEOL... And thus had better outperform Samsung's 14nm node which has a 20nm BEOL, highly doubt it will be used for GPU's or APU's though.
You are correct that the Playstation 4 and Playstation 4 Pro is built on TSMC's 16nm process.



--::{PC Gaming Master Race}::--