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dib8rman said:
@BBLTD

Considering the install base growth it's no wonder they are both still selling, but they are still 'casual' games (I can use that term because that's what ubisoft uses to describe it.) vs Mario Party or to be fair Guitar Hero, specially Guitar Hero the sales on both RRR are falling short of their cousins in game type.

Of course Mario Party isn't considered a casual game by Nintendo nor Guitar Hero by redoctane but both are classified as well as RRR series as casual or loosly bridge.

There's two sides to that coin, and I have got to get home >.> no internet connection tonight either =(

 Well I'll reply now and maybe you'll see it later.

First are you saying Ubisoft are lumping everything "casual" together and will claim their sales suck compared to other games in the same "genre", or are you personally saying Rabbids 2 was a failure sale wise because of the same reason.

If it's the former, then I could see them doing that, if it's the later then I don't think that's an entirely fair argument. First I don't think it's fair to compare Rabbids 2 to Guitar Hero. Just lumping together as casual seems like a cop-out, especially considering Guitar Hero III is absurdly difficult on Expert. But ignoring that even, they're different genres. Rabbids is a mini-game collection and Guitar Hero is a Rhythm game.

Past that, Guitar Hero III is the fourth (Rock the 80's would be the third =P) in the series and the first on the Wii, and Mario Party 8 was the eighth or up in the series, also first on the Wii. They were both latest versions In now long running series and the first of the series on the Wii. So I'd except them both to greatly outsell RRR2.

I also expect Mario Party 9 will sell less than 8 because looking at the trend with the previous Mario Parties, they always less than the less except when on a debuting on a new system. Probably because they're usually the same as the last except when being made for a new system creates a sense of newness, regardless if anything was changed or not. RRR2 seemed to fall victim to that, and wasn't helped by the notion it sounds like the changes that were made were generally unfavorable.

If you were just trying to argue Ubisoft themselves were disappointed in the RRR2's sales, I'd agree with you. But it seems like they deserve some of the blame. From the looks of things they put lack luster title that both paled in comparison to the original, and did little to expand or change from it's formula. That's why I didn't buy it. I liked the first one, but when I saw the most people felt it was largely the same as the first, but NOT as good, I shied away from it. That is just me, but they were probably others with similar sentiment.

I don't agree it's a good example that you can't establish or sell established franchises on the Wii outside of Nintendo's own.